Book
Module 6 - Section 1 - Loops and Animation
Module 6 - Section 1 - Loops and Animation
Completion requirements
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Multiple key strokes
# --- Game logic should go here
pressed_key = pygame.key.get_pressed()
# Figure out if it was an arrow key. If so
if pressed_key[pygame.K_LEFT]:
for i in range(len(snow_list)):
snow_list[i][0] -= random.randrange(0,15)
if pressed_key[pygame.K_RIGHT]:
for i in range(len(snow_list)):
snow_list[i][0] += random.randrange(0,15)